Bermain sambil belajar: Strategi Pembelajaran Kreatif di Pendidikan Anak Usia Dini ramah anak
Abstract
This research explores creative learning strategies that can be applied in Early Childhood Education (ECE) to facilitate fun and meaningful learning experiences for children. Through a play while learning approach, the main goal of this research is to create a child-friendly learning environment where children can develop their cognitive, motor, social and emotional skills.
This research method involves a literature review from various sources that discusses the concept of playing while learning, creative learning strategies, and appropriate approaches for ECE. The results of this literature review are then used to formulate concrete strategies that can be applied in the ECE context.
Some of the creative strategies identified include thematic learning, role playing, creative play using various types of materials, sensory activities, collaborative learning, use of the environment, and appropriate use of technology. These strategies aim to increase children's involvement in the learning process, stimulate their imagination and creativity, and strengthen their understanding of various concepts and skills.
The practical implication of this research is the importance of developing a curriculum and learning approach that takes into account children's needs and interests, and provides space for them to explore and learn through direct experience. By implementing this creative learning strategy, it is hoped that ECE can become a fun and stimulating environment for children to grow and develop holistically.
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References
Iskandar, F., Sujanto, B., & Sumantri̇, M. S. (2022b). Character Education Human Nature Based-Curriculum in Science Learning of Primary School. International E-Journal of Educational Studies, 6(12), 184–190. https://doi.org/10.31458/iejes.1171845
Lumbin, N. F., Puspa Ardini, P., & Suryana Jamin, N. (2023). The Effect of Digital Card Media Towards Children’s Ability to Recognize Letters. JPUD - Jurnal Pendidikan Usia Dini, 17(1), 44–54. https://doi.org/10.21009/JPUD.171.04
Mowafi, Y., Abumuhfouz, I., & Redifer, J. (2019). A Play-Based Interactive Learning Approach for Fostering Counting and Numbers Learning Skills for Early Childhood Education Using QR Codes Mobile Technologies. In I. Awan, M. Younas, P. Ünal, & M. Aleksy (Eds.), Mobile Web and Intelligent Information Systems (Vol. 11673, pp. 16–26). Springer International Publishing. https://doi.org/10.1007/978-3-030-27192-3_2
Mutiawati, Johar, R., Ramli, M., & Mailizar. (2022). Mathematical model of student learning behavior with the effect of learning motivation and student social interaction. Journal on Mathematics Education, 13(3), 415–436. https://doi.org/10.22342/jme.v13i3.pp415-436
Nikolopoulou, K. (2020). Preschool Children’s Use of Tablet at Home and Parents’ Views: In S. Papadakis & M. Kalogiannakis (Eds.), Advances in Educational Technologies and Instructional Design (pp. 209–229). IGI Global. https://doi.org/10.4018/978-1-7998-1486-3.ch011
Ravale, U., Gnanasekar, D., Kulkarni, S., & Suryanarayan, L. (2023). An Interactive Game based Learning Model for Autistic Children. 2023 7th International Conference on Intelligent Computing and Control Systems (ICICCS), 1–6. https://doi.org/10.1109/ICICCS56967.2023.10142344
Siu, K. W. M., & Wong, Y. L. (Eds.). (2019). Practice and Progress in Social Design and Sustainability: IGI Global. https://doi.org/10.4018/978-1-5225-4183-7
Smedley, S., & Hoskins, K. (2020). Finding a place for Froebel’s theories: Early years practitioners’ understanding and enactment of learning through play. Early Child Development and Care, 190(8), 1202–1214. https://doi.org/10.1080/03004430.2018.1525706
Šmelová, E. (2014). Approaches to the Development of a Child’s Personality According to Carl R. Rogers. E-Pedagogium, 14(4), 119–126. https://doi.org/10.5507/epd.2014.047
Tekman, T. K., & Yeniasır, M. (2023). The Impact of Play-Based Learning Settings on Reading, Writing, Listening, and Speaking Skills. Sustainability, 15(12), 9419. https://doi.org/10.3390/su15129419
University of Latvia, Randoha, A., & Vigule, D. (2021b). Self-Guided Learning Process in Preschool: Challenges of the Practice. Human, Technologies and Quality of Education, 2021, 610–620. https://doi.org/10.22364/htqe.2021.48
Warmansyah, J., Yuningsih, R., Selva Nirwana, E., Ravidah, Putri, R., Amalina, & Masril. (2023). The Effect of Mathematics Learning Approaches and Self-Regulation to Recognize the Concept of Early Numbers Ability. JPUD - Jurnal Pendidikan Usia Dini, 17(1), 54–81. https://doi.org/10.21009/JPUD.171.05
Yordan, A. P., Achmad, B., & Teodora, I. (2019). Development of Education Game Based on Local Wisdom Religion Lessons in Paud in Semarang City. Proceedings of the 1st International Conference on Education and Social Science Research (ICESRE 2018). Proceedings of the 1st International Conference on Education and Social Science Research (ICESRE 2018), Semarang, Indonesia. https://doi.org/10.2991/icesre-18.2019.62
Zhao, Y. V., & Gibson, J. L. (2022). Solitary symbolic play, object substitution and peer role play skills at age 3 predict different aspects of age 7 structural language abilities in a matched sample of autistic and non-autistic children. Autism & Developmental Language Impairments, 7, 239694152110638. https://doi.org/10.1177/23969415211063822
Zulfa, L. U., & Hibana, H. (2023). Pencampuran Warna dalam Finger Painting pada Kelompok B di RA Al Anwar Kota Kediri. Journal of Education and Instruction (JOEAI), 6(1), 270–277. https://doi.org/10.31539/joeai.v6i1.5746
Iskandar, F., Sujanto, B., & Sumantri̇, M. S. (2022a). Character Education Human Nature Based-Curriculum in Science Learning of Primary School. International E-Journal of Educational Studies, 6(12), 184–190. https://doi.org/10.31458/iejes.1171845
Iskandar, F., Sujanto, B., & Sumantri̇, M. S. (2022b). Character Education Human Nature Based-Curriculum in Science Learning of Primary School. International E-Journal of Educational Studies, 6(12), 184–190. https://doi.org/10.31458/iejes.1171845
Lumbin, N. F., Puspa Ardini, P., & Suryana Jamin, N. (2023). The Effect of Digital Card Media Towards Children’s Ability to Recognize Letters. JPUD - Jurnal Pendidikan Usia Dini, 17(1), 44–54. https://doi.org/10.21009/JPUD.171.04
Mowafi, Y., Abumuhfouz, I., & Redifer, J. (2019). A Play-Based Interactive Learning Approach for Fostering Counting and Numbers Learning Skills for Early Childhood Education Using QR Codes Mobile Technologies. In I. Awan, M. Younas, P. Ünal, & M. Aleksy (Eds.), Mobile Web and Intelligent Information Systems (Vol. 11673, pp. 16–26). Springer International Publishing. https://doi.org/10.1007/978-3-030-27192-3_2
Mutiawati, Johar, R., Ramli, M., & Mailizar. (2022). Mathematical model of student learning behavior with the effect of learning motivation and student social interaction. Journal on Mathematics Education, 13(3), 415–436. https://doi.org/10.22342/jme.v13i3.pp415-436
Nikolopoulou, K. (2020). Preschool Children’s Use of Tablet at Home and Parents’ Views: In S. Papadakis & M. Kalogiannakis (Eds.), Advances in Educational Technologies and Instructional Design (pp. 209–229). IGI Global. https://doi.org/10.4018/978-1-7998-1486-3.ch011
Ravale, U., Gnanasekar, D., Kulkarni, S., & Suryanarayan, L. (2023). An Interactive Game based Learning Model for Autistic Children. 2023 7th International Conference on Intelligent Computing and Control Systems (ICICCS), 1–6. https://doi.org/10.1109/ICICCS56967.2023.10142344
Siu, K. W. M., & Wong, Y. L. (Eds.). (2019). Practice and Progress in Social Design and Sustainability: IGI Global. https://doi.org/10.4018/978-1-5225-4183-7
Smedley, S., & Hoskins, K. (2020). Finding a place for Froebel’s theories: Early years practitioners’ understanding and enactment of learning through play. Early Child Development and Care, 190(8), 1202–1214. https://doi.org/10.1080/03004430.2018.1525706
Šmelová, E. (2014). Approaches to the Development of a Child’s Personality According to Carl R. Rogers. E-Pedagogium, 14(4), 119–126. https://doi.org/10.5507/epd.2014.047
Tekman, T. K., & Yeniasır, M. (2023). The Impact of Play-Based Learning Settings on Reading, Writing, Listening, and Speaking Skills. Sustainability, 15(12), 9419. https://doi.org/10.3390/su15129419
University of Latvia, Randoha, A., & Vigule, D. (2021b). Self-Guided Learning Process in Preschool: Challenges of the Practice. Human, Technologies and Quality of Education, 2021, 610–620. https://doi.org/10.22364/htqe.2021.48
Warmansyah, J., Yuningsih, R., Selva Nirwana, E., Ravidah, Putri, R., Amalina, & Masril. (2023). The Effect of Mathematics Learning Approaches and Self-Regulation to Recognize the Concept of Early Numbers Ability. JPUD - Jurnal Pendidikan Usia Dini, 17(1), 54–81. https://doi.org/10.21009/JPUD.171.05
Yordan, A. P., Achmad, B., & Teodora, I. (2019). Development of Education Game Based on Local Wisdom Religion Lessons in Paud in Semarang City. Proceedings of the 1st International Conference on Education and Social Science Research (ICESRE 2018). Proceedings of the 1st International Conference on Education and Social Science Research (ICESRE 2018), Semarang, Indonesia. https://doi.org/10.2991/icesre-18.2019.62
Zhao, Y. V., & Gibson, J. L. (2022). Solitary symbolic play, object substitution and peer role play skills at age 3 predict different aspects of age 7 structural language abilities in a matched sample of autistic and non-autistic children. Autism & Developmental Language Impairments, 7, 239694152110638. https://doi.org/10.1177/23969415211063822
Zulfa, L. U., & Hibana, H. (2023). Pencampuran Warna dalam Finger Painting pada Kelompok B di RA Al Anwar Kota Kediri. Journal of Education and Instruction (JOEAI), 6(1), 270–277. https://doi.org/10.31539/joeai.v6i1.5746
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