Augmented Reality Technology and Social Support on Student Learning Outcomes with Motivation as an Intervening Variable

  • Solehan Arif SDN Toket 2 Pamekasan
  • Abdul Hamim SDN Jambringin 1 Pamekasan
  • Nuri Wahda Salsabila Usmany Institut Agama Islam Negeri Madura
Abstract views: 101 , PDF downloads: 18
Keywords: Augmented Reality; Learning Outcomes; Learning Motivation; Intervening Variables.

Abstract

AR technology as an introduction to learning promises the effectiveness of the learning carried out, this makes it possible to test the technology to ensure whether the technology and the help of social support are able to have an impact on the development of learning outcomes and learning motivation. This study aims to investigate the influence of (1) Augmented Reality (AR) technology on learning motivation, (2) social support on learning motivation, and (3) AR technology on student learning outcomes through learning motivation. This study uses quantitative research with a basic research type, the population used is grade 6 students in Gugus 7, Proppo District, Pamekasan Regency, which consists of 5 schools, including: SDN Toket 1 with 35 students, SDN Toket 2 with 20 students, SDN Samiran 2 as many as 7 students, SDN Samiran 3 as many as 14 students with a total of 88 respondents. This quantitative study employs an associative approach to examine the relationships between variables. Data were collected using a questionnaire from 72 respondents. The findings are: (1) AR technology does not significantly influence learning motivation, (2) social support does not significantly affect learning motivation, and (3) AR technology does not influence learning outcomes through learning motivation.

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Published
2025-03-26
Section
Articles